Unreal Fellowship

 


Unreal Fellowship - Virtual Production

FILMS Chicken Run 2 Wallace & Gromit Farmageddon Early Man SHORT FORM UN Project Everyone Staves Winter Trees Rays Big Idea INTERACTIVE Virtual Production Unreal Fellowship Game Production CRAFT School Model Burrow House The Castle

In 2021 I took a month off of work to attend an Epic Unreal training scheme in Virtual Production.  It was my first proper training in Unreal Engine and was a brilliant experience.  Lead by some of the best Unreal operators and people that were building the next version of the engine.  Any questions you had would be answered and fully explained by the most dedicated, enthusiastic and knowledgeable team imaginable.

It was lead by the legendary Brian Pohl and based in USA so it meant starting in the evening and working through the night with the rest of the team.  As well as learning all about the engine, and how to use it for virtual production we covered the following topics:
  • Static Mesh Ingestion
  • Quixel
  • Materials
  • Sequencer
  • World Building for Virtual Production
  • Sequencer Shot Creation
  • Lighting
  • Animation
  • Blueprints
  • Control Rig
  • Mocap
  • Production Workflow and CineCamera Techniques
  • VCam Shot Creation
  • Animation Retargeting
  • TakeRecorder
  • Live Link Face
  • Alembic Importing and Live Link
  • Optimization
  • Post Process and Rendering
At the end of the course I created a short film which was chosen as one of the films to be shown to the rest of the students and teachers on our final presentation night.